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During the more important fights these are rendered in-engine and are a real visual treat, reminiscent of CyberConnect2’s other excellent, ridiculously OTT title Asura’s Wrath. The title doesn’t require you to really learn any of its more complex – and more fun – systems, as hammering the attack button and countering an enemy if they attempt to turn the tables will see you through most battles.Īs you move through the storylines (that split and reconvenes to follow different character arcs) you’re treated to plenty of cutscenes interspersed between the fights.
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Combat can feel repetitive and frustratingly back-and-forth during most fights, and opponents can be quite easily gamed. It’s a shame, as some of the more intricate elements of this unique arena-based brawler are really smart (and the new addition of being able to switch your playable character on the fly adds even more options to the experimental player) but most will find the combat samey as they progress through the eight to ten hour storyline. There’s depth here for those who seek it, but it’s not necessary to enjoy the title. The game also eases players in with smart tutorials that never attempt to teach too much all at once, and a difficulty curve that allows for even late game tooltips to benefit new players. Ultimate Ninja Storm has always had impressive battle mechanics that deftly dance the fine line between enjoyable button mashing and explosive spectacle. If you are coming fresh to UNS4, you’ll be pleased to hear that whilst the story will soar well over your newly acquired ninja headband, the fighting is one of the easiest systems to pick up, play and improve at. As an epilogue to the main story arc, Adventure Mode acts mostly as a ‘greatest hits’ of previous games, but honestly I found the affair to be entirely skippable. The second mode, Adventure, is mostly more of the same, only with fetch quests and a severely hobbled pace.
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Indeed, non-fans need not apply – but then again, why would you for the final game? UNS4 is wholly for the hardcore, and for that niche it doesn’t disappoint. It’s absolutely impenetrable, and there isn’t even a way for lapsed fans to catch up. Fans will no doubt be familiar with all the interpersonal ninja drama happening on screen most of the time, but for those who have never seen Naruto before or played a previous game, good luck getting your head around the narrative. The first, aptly called Story mode, tells of the Fourth Great Ninja War, and closes out the franchise to bring it up to date with the now finished Manga and Anime series. Developer CyberConnect2 and publisher Bandai Namco have worked hard to make this the ultimate Naruto game, and a lot of the time the sheer amount of content and characters crammed in feels wonderfully overwhelming. Ultimate Ninja Storm 4 is the final game in the series, and every step of the way it feels like it. Does Ultimate Ninja Storm fix those issues, or stumble onwards? There’s always been a sense of spectacle that really did the Naruto name proud, but there have been some stumbles in realizing the world’s most popular ninja in a videogame.
#Naruto shippuden storm 4 review series#
I’ve been an on-again, off-again fan of the Ultimate Ninja Storm series for a while now.